This is a strange feature, because the game isn’t tip4d available on Switch 1, but Donkey Kong Bananza seems to have the same option. As you might expect, the Switch 1 version doesn’t run nearly as well as on the Switch 2, but it is playable, and this is presumably going to become a relatively common feature for Switch 2 games. The most high-profile launch game by such a degree that it has a staggering 95% attach rate in some regions. Our reviews of the latest and upcoming games, movies, TV shows, and more. If you want to see our favorite video games, check out Polygon Recommends.
Take-Two didn’t send out review copies for this game and given there’s only two reviews on Metacritic we’re guessing that was the same for everyone. It’s a shame, because the PC-orientated design is perfect for showing off the Switch 2’s mouse controls, but we’ve no idea how well it does or doesn’t work. The Metacritic scores are 60 and 70 though, so that doesn’t sound too promising. Mind you, the original PC version wasn’t great either and while that will likely change over time here’s our launch review. There are lots of other modes beyond just that, including one that adds minor role-playing elements, so it’s perhaps no surprise that the only other thing they could think of for the Switch 2 version is a new 2v2 option. Apart from that, a resolution bump, and mouse controls (which don’t work at all well) this is the exact same game that’s already available on the Switch and, like Sonic X Shadow Generations, there’s no upgrade option, if you already own the previous version.
In our tests with a colleague, we found that you really need to be at least four feet from the mic for it to pick up your voice. On our colleague’s end, he wasn’t clearly audible until he took the Switch 2 off the dock and held it in front of his face. Hori’s Piranha-shaped camera has a lower 480p resolution compared to Nintendo’s official $55 Switch 2 Camera, but the fact that it can clip to the Switch 2’s top USB-C port without a dangling cable or stand should theoretically make microphone pickup better. Cyberpunk 2077 is a showcase for more than just graphics, but also how well the console can handle various control options—especially the new mouse controls. The feature has proved divisive, though not because the mouse sensor on the Joy-Con 2 is imprecise or you need a flat surface for the best results (they work surprisingly well on most pants, but the surface area won’t be as large as a table).
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Nevertheless, the year began with a literal deluge of great games before the noticeable summer pause. The main website has character sheets, printable cards, game play aids and even a preview of upcoming classes. Making characters with the Daggerheart Nexus was easy and it was a great resource during play. Characters are built using classic elements from role playing games.
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The frame rate is uneven and while this isn’t a straight action game there’s a constant sense that it’s only barely managing to work on the Switch 2. The occasionally blurry visuals are also less impressive than other launch ports and while some of that may be fixed with a patch, it’s clear this is a fairly compromised port. Switch 2 still seems the least appropriate console for a fighting game, given the Joy-Cons have no D-pad and we don’t think there’s a fighting stick for it yet, but beyond that this really has no drawbacks. There’s the question of whether Capcom will give it exactly the same support as the other version but it’s already got the current DLC available for it, so hopefully that means they’re not just going to abandon it after launch. Their reviews help gamers understand a game’s good and bad points.
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It supports current-gen features like ray tracing, at least to some small degree, and has DLSS to help it keep up with systems that are rendering games natively. How well it will stack up with future hardware from PlayStation and Xbox is a more difficult question. Game developers will need to program with the Switch 2 in mind, especially if they try to port any ultra-demanding title like Grand Theft Auto VI in the future. There are other delightful and easily overlooked improvements that Nintendo made to the Switch 2. The aforementioned Joy-Con 2 controllers connect with a satisfying click to the console using magnets instead of the sliding rail mechanism on the original Switch.
Playing both new and old games on Switch 2 is a superior experience in every way. The 7.9-inch IPS LCD display is about 30% brighter than the original Switch’s 6.2-inch screen, and it has wider dynamic range and higher contrast, which helps make games pop more. The screen also supports high dynamic range, or HDR (although the specifics are a bit more complicated), and can refresh games at up to 120Hz thanks to its variable refresh rate technology (VRR), which automatically adjusts the refresh rate based on individual content. However, VRR is inexplicably tied to handheld mode, and it isn’t available when docked and connected to a TV or monitor. Apparently, with a $450 Switch 2 that has just enough new hardware upgrades and nothing too wacky.
You also have to dodge unblockable attacks with the thumbsticks and physically duck under knife attacks. There’s certainly plenty going on – with more regularly opening up as you unlock new gadgets by progressing the story – to keep these fights and the optional standalone challenges interesting (and repeatable!). With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more.